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AI Insights · Timothy · July 2022

Top 5 High Fantasy Games Performance in Europe Q2 2022

Explore the performance of the top 5 high fantasy games on a unified platform in Europe for Q2 2022, including trends in downloads, revenue, and active users.

Top 5 High Fantasy Games Performance in Europe Q2 2022

The second quarter of 2022 saw notable performances from the top 5 high fantasy games in Europe, with significant trends in weekly downloads, revenue, and active users. Here's a detailed look at how these games fared:

Coin Master from Moon Active showed a consistent weekly revenue, peaking at around $6.2M in the final week of June. Weekly downloads started strong with over 320K at the end of March but saw a decline, closing the quarter at approximately 180K. The game maintained a robust user base with weekly active users peaking at nearly 2.9M in late April before tapering to just over 2M by the end of June.

Clash of Clans by Supercell experienced fluctuations in weekly revenue, with a high of $4.2M in early May and another peak of $3.4M at the end of June. Downloads remained relatively stable, hovering around 200K each week, and saw a slight increase to nearly 196K in the last week of June. The game consistently engaged a large audience, maintaining over 21M weekly active users throughout the quarter.

Empires & Puzzles: Match 3 RPG from Small Giant Games also saw varied revenue, peaking at $2.2M in the week of May 30. Weekly downloads were steady, averaging around 35K to 38K, while weekly active users fluctuated slightly, ranging from about 975K at the beginning of April to 865K by the end of June.

Clash Royale, another title from Supercell, showed diverse revenue trends, with a high of $2.8M in early April and a low of $664K in the week of June 20. Downloads saw a decrease from 461K at the end of March to 224K by the end of June. Despite the fluctuations, the game maintained a strong active user base, with over 29M weekly active users in the last week of June.

Finally, Lords Mobile: Kingdom Wars by IGG.COM witnessed stable revenue, peaking at $1.6M in late May. Weekly downloads and active users saw minor variations, with downloads starting at 213K at the end of March and ending at 170K in late June. Weekly active users remained around 618K by the end of the quarter.

These insights highlight the dynamic nature of the high fantasy gaming market in Europe. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022